Intelligence gameplay
Intelligence play is a type of maneuver in the game where he puts off a key-color play until he gets more information to play the defender's hand, so he can find additional evidence of how to play that color, for example < / p> ♠ A K 3 ♥ A W 10 3 ♦ D W 2 ♣ A K 3 ♠ D W 10 2 ♥ K 9 8 7 ♦ K 9 8 ♣ D W
S plays 6N after one-on-one bidding and eight-figure spades. The player beats in his hand and plays the karo that beat the ace and went off in the pike. The player has 11 lions and to make 6BA needs to find a lady heart. Before playing in the hearts can carry out a game of intelligence, that is to play side colors to see how out of it as spread out the opponents will be able to learn something about the hearts. Let's assume that both players are up to the third pike - so we know that the peaks are 3-3. If the player is playing three clubs and the third player will have a different color, it is also known that W has six clubs and E only two, now playing two penalties should give even more information - let's assume both opponents. It is already known that W had 3 peaks, 6 clubs and at least 3 penalties - so he could have at most one heart. So the player can quietly play the ace of hearts and if the single lady falls, it will be able to impale the lady with 100% confidence in the defender E.
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